Tuesday, November 30, 2010

Reject Tourney Edit

The tournament has been moved! To next Monday, the 6th. Message me with your character line-ups. The sooner we have all our registrations. the sooner we can start.

Wednesday, November 24, 2010

My Card Contest Entry For Next Week

So some of you may have been following a French fanblog's card creation contest; a great way to have fun as a community and within a community. A great idea and I also find it admirable that some of our more richer players are willing to supply funds for prizes.

I decided to participate and as many of the thousands, hundreds of thousands of entrants, have worked up an awesome card! One of the main rules for judging was the card submitted being realistic and applicable in our game atmosphere.

Unfortunately for me and many others, that was not held by the judges and many of the submitted cards here are pretty overpowered, unrealistic or even totally obnoxious. Some of the entries are pretty damn cool and I like them a lot, others on one hand are just unfitting imo and do not stick to the given rules.

I held back a bit with my previous card and have decided to prepare a new card for the possible next contest. I decided to follow suit a bit and go a little overboard with the OPness, but overall I still think it is applicable in most situations.


Wish me luck on the next card creation contest! Cheers~

Monday, November 22, 2010

The Reject Challenge

It's time for the next Tournament. This time around, The Reject Challenge. A contest pitting some of the worst among the guilds against one another. The tournament will start Monday, November 29th in order to give everyone time to create a deck, and to enjoy the holiday this coming week. Here are the rules:

Rules:
Line ups will consist of Fog Snake, Saphyra(either final form) and a choice from the following chracters: Aku, Fenrath, Moira, Bearcupine or Orzine.
No Legendary Cards permitted.
No rare cards permitted.
No "Unique" cards.
Must have 10 different cards in the deck.
Must use 2 copies of each card in the deck.
Decks may not be modified after the first game. That means choose wisely, because you're stuck with the same deck the entire tournament.
Round Robin rules so everyone plays everyone.
Games will be played best 2 out of 3.
Winner will be the person who has the most points overall.
If there is a tie a tiebreaker will be played best 2 out of 3 to determine the winner.
Prizes will be paid out to the top 3 players.
Prizes will be determined based on the amount of players participating in the event.

Sunday, November 21, 2010

Tournament Results

First of all, I'd like to thank you guys for participating in the first of our many tournaments. This weeks tournament had a great turn out. So, on to the results.

1. Guy_Slatter with a record of 8-1 and 14 points overall.
2. Steven_Allen, with a record of 8-2, 13 points.
3. Cartel with a record of 7-2, 10 points.

Prizes will be rewarded when Joe signs on next, as he'll be the one awarding it.

Again, thanks. Stay tuned for the next tournament, The Fog Snake Challenge!

Monday, November 15, 2010

IT HAS BEGUN!

MORTAL KOMBAAAAT!

Not really, just the Merc tourney. See your pairing here: www.challonge.com/msnmercs

Report your game outcomes to me in game or in the chat if I'm available.

Sunday, November 14, 2010

Tournament Bracket

Here is the website to view the bracket. I still have only received 2 registrations, so get to it guys.

challonge.com/msnmercs

Friday, November 12, 2010

The OFFICIAL MSN TOURNAMENT THREAD!

Here it is folks, the official tournament post. Here are the rules:

Rules:
Participants will not be charged a fee to play in this tournament as it being the first one.
Level 1 Mercenary Characters only.
No Legendary Cards permitted.
No Ateb.
No "Unique" cards.
Must have 10 different cards in the deck.
Must use 2 copies of each card in the deck.
Decks may not be modified after the first game. That means choose wisely, because you're stuck with the same deck the entire tournament.
Round Robin rules so everyone plays everyone.
Games will be played best 2 out of 3.
Winning a set will score you a point.
Winner will be the person who has the most points overall.
If there is a tie a tiebreaker will be played best 2 out of 3 to determine the winner.
Prizes will be paid out to the top 3 players.
Prizes will be determined based on the amount of players participating in the event.

Register your self and your 3 character line-up to me in game, Steven_Allen, by Monday. The sooner you register, the sooner we can start pairing. I will post the brackets here Monday afternoon/evening. The tournament will last as long as it takes for players to finish all their pairings. Report all match out comes to me in game, and I will update the point standings as we go. Happy playing.

Fail...

http://img684.imageshack.us/i/sfailz.png/

Guild Tournament Part Duex!

So, after discussing with a few people I think we've come with the outline for the tournament.  I'm going to post the potential rules / ideas and then take into consideration of what others think.  Obviously talk with Steven about it since he had to original post, but I would like to get this on its feet and running.  Would hope to get the rules at least established by the end of the weekend and then start registration Monday.

Rules:
Participants will not be charged a fee to play in this tournament as it being the first one.
Level 1 Mercenary Characters only.
No Legendary Cards permitted.
No "Unique" cards.
Must have 10 different cards in the deck.
Must use 2 copies of each card in the deck.
Round Robin rules so everyone plays everyone.
Games will be played best 2 out of 3.
Winning a set will score you a point.
Winner will be the person who has the most points overall.
If there is a tie a tiebreaker will be played best 2 out of 3 to determine the winner.
Prizes will be paid out to the top 3 players.
Prizes will be determined based on the amount of players participating in the event.

*Depending on the level of the participants, it will be wise to save your training ground games just in case you are unable to play against your opponent.  If training room games are unavailable to be used, you will play the rest of the event verse your other opponents and then when your training room games reset, you will pick up the missed games*

If you see something you don't like, let me know.  I would like to get the rules established to what everyone will agree on by Sunday so we can start registration on Monday so we can get this underway.

Tuesday, November 9, 2010

Guild Tournaments?

So, the topic of our own guild tournaments has been brought up before. I think it's a great idea, and I know most of you do as well. Post your suggestions for tournament types and possible prizes here. The more ideas, the better.

Mozilla Fix

Richard_Taylor found a pretty cool fix earlier for Mozilla. He was getting a server not found error when trying to log into Eredan. Here is his solution for the problem:

In your Mozilla browser, goto Tools=>Error Console. From there, look up Eredan, and click clear all.

That should do it. This is just one possible solution, so feel free to contribute your personal solutions as well.

Friday, November 5, 2010

Helena Handbasket

So awhile ago I decided I wanted to try the epic character helena in some facet. This week I finally broke down and spent the 18k she costs and lvled her up. This is what I came up with:

Characters:
Helena
Pilkim
Eglantyne & Moira

Cards:
3 Assassinations
3 Than the Sword
3 Rain of Death
3 Living Dagger
1 Hungry Void
1 Storm
1 Time to Die
1 Last Word
1 Tadaa! Your a Bunny
1 Lightning Bolt 3
1 Unleash Hell
1 Journey

Since I was building the deck around Helena it seemed silly to go with anything but mages since she gets a +1 attack per mage in the group. I didn't want to go with 2 pure mages since that would limit the number of maurader cards I could run and in turn limit Helena's usefulness. I decided on the hybrid witchblade sisters since they tie both marauder and mage cards together. I chose Pilkim cause I believe he's the best stand alone mage with his turn orders and draconic spell ability. I wanted a balance between mage and maurader only cards, figuring to go with 7-8 of each and then filling in the remaining slots with trophy and non-specific cards. I ended up with 10 mage cards which is more than I wanted but when I deck tested it it worked well.

I threw in three aoe cards cause I'm a big believer in them. I think I put storm in every deck I make lol. Something to be said about taking out characters that aren't opposing you. Unleash Hell is kinda weak but you get the most out of it when using the sisters since they still get to attack. I almost always choose living daggers over devouring. I just can't get over how good they are for survivability. I think the rest of the deck is pretty self explanatory.

So now for some numbers fun. Helena's base attack is 4/12. Her high attack is 2nd only to abom. She immediately gets +2 attack since there are 2 mages in the group. If you win initiative, she gets another plus +2 since her order gives her +1 or +2 if her opponent is at full health. So now turn 1 she's sitting on 8/16 attack. Her last bonus comes if her opponent is a marauder. So potentially she's at 9/17 before playing any cards, not too shabby.

While the deck definitely isn't tier 1, it's a lot of fun to play and can hold it's own. Happy hunting.

Thursday, November 4, 2010

Noobitus - I beat it.

Some of you may have gotten to know me a bit over the past months. Mostly as a badass, foil addicted asshole and a pretty awesome guy. What you do not know, yet, is that I once suffered under the terrible disease, Noobitus. :(

It all began when I started gaming, probably still in my mother's womb as I cannot really remember when I actually started gaming. I have been growing up with gaming all my life, ever since Turbo Graphx 16 all the way up to more modern consoles, such as the PS3.

Back then, the symptoms were pretty apparent, I kept losing and got frustrated against other players every time they beat me. Back then we figured it was just because I was some dumbass kid, but now, in modern times and science, we have concluded I have Noobitus. Back then the disease was just not known, almost like AIDS or cancer.

In my early teens I diverted to extreme methods to be able to beat the more experienced and just plainly better players than me. 1337 Hax0rings. I would run around playing Counter Strike and shoot people in the head through walls or walk up to them calmly and knife them to death while they unlaod their ammunition into my undestructible face.

My 1337 Hax0rings was becoming a problem. Not only for the people I played against, if they even did that anymore, but also for myself. In addition to having Noobitus, I suffered under a Haxxing addiction. I went sent to rehab...

In rehab I was literally tortured. They didn't prevent me from playing video games, quite the contrary, I was forced to do so. Mostly games I just could not hax in. Under constant humiliation and suffering I came to realise I had a problem. I became dedicated to my cause to get rid of my addiction and beat my Noobitus!

I quickly caught on how things worked and realised that nobody can be a pro at a game after just playing for 10 minutes. I grinded simple tactics and maneuvers until I knew them by heart. Eventually, over time I could create my own tactics and strategies, mostly because I sat down and dedicated some time to get acquainted with the game.

After two long, yet awesome weeks I came out a new person. Someone who did not let his Noobitus get the better of him, someone who would beat your ass in any game, cause I am that awesome. Someone who also slept with your mom, often. I hope, by posting some of my life story here for you, you will be able to digest this and possibly get rid of your Noobitus as well.

Cheers~

Matt