Saturday, October 23, 2010

Is It Story Time?

It is time for me to be a big fat bragger and show off one of my decks. This time a finished one. :P
The deck I built is called 'Is It Story Time?' and based off of a 1 minute song from the Left Rights composition by those queers from Mindless Self Indulgence.
It is a mostly Kot deck with some Courtesan Zil influences in it. The deck basically cripples opposing Kot and Zil decks and gets bigger ans nastier with stacked daggers, swords and Overwhelming Victories. A slow yet fun deck to play, especially against the powerhouse attack based guilds out there.


Characters:
Lord Galmara Level 3 (Shadow Form)
Oogoe Kage Level 3 (Warrior Form)
Sen'Ryaku Level 3

Action Cards:
3x Manipulation
2x Overwhelming Victory
1x The Council's Decision
1x Smash That Iron
1x Banish
2x Tadaa! You're a Bunny!
2x Keep Your Guard Up!
2x Randori

Item Cards:
3x Life Devourer
2x Wakizashi
1x The Emperor's Speech

Manipulation and Bunny cards are used to slow down the opponent while you build up and stack your nasty devices. The best thing about this is when facing a Zil or a Kot deck its literallz -6 Attack for them. The negative attack will help you enable heals from your daggers, making them literally 3 attack, 2 defense blades (defense here is healed hp back).

The Council's Decision is a great all rounder support card to get rid of some nasty cards. Is a mixture between Smash and Obesity, really useful even though it costs you HP to use. Smash that Iron is imo essential in any warrior based deck. It literally messes people up and is more useful than a lot of people beleive. Banish is one of those random but damn useful when needed cards. Most of the time it ends up getting discarded as not many decks run theurgy cards. However, the nasty DK/Theurgy deck combos suffer grandly under this cards. Banish and chain it to Smash That Iron will literally ruin an entire DK/Theurgy combo in one turn.

Keep Your Guard Up! and Randori are cards to help keep your guys ('n' gal) alive a bit longer. KYGU for general situations and Randori against mages or even attack swapping priests.

In the end, after playing this deck from level 1 to level 3, I have to say it rocks hard and good. I scored at least 40 perfects with this deck in the time it took me tolevel it up. Something that speaks for itself. :)

3 comments:

  1. This is a very interesting build, I like it a lot. I like the courtesans a lot also and have been trying to figure out what works best. I was curious whether the health loss from the council's decision is the reason you run smash that wall instead of a second one, or is it because you can destroy any weapon whether you are fighting that character or not?

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  2. Its both of those reasons. Also Smash can be used by Sen'Ryaku. CD cannot. :P

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