I finally decided to keep one of the Ishaia's I've bought and make an original deck with her. The new Witchblades motivated me to do it. I fooled around with Keeping Moira and Eglantyne separate along with Anazra. The deck was pretty fun but lacked the offense necessary to really compete. However, it did help me realize how good ice shield can be. So this is what I came up with:
Characters:
Ishaia
Eglantyne
Moira
Cards:
3 Ice Barrier
3 Ice Shield
3 Life Devourer
2 Manipulations
2 Overwhelming Victory
1 A New Start
1 Hungry Void
1 Magic Attack
1 Freeze!
1 Lightning Bolts
1 Magic Shield
1 Tadaa!
The 1 of cards are extremely sketchy at this point. I haven't played enough games with the deck to really flesh out what works best. The Overwhelming Victories and Magic Shield might look weird but those are mainly to give me a chance against Noz (Haven't tested against Noz yet but I'm not expecting big things). The first 14 cards I listed though are pretty set. Ishaia and her unbalanced +1 to everything is the center of the deck. Turn 1 Ice Barrier and Manipulation is almost a game winner. Chaining Ice Shield to Life Devourer is the goal with the two sisters. After just 1 Ice Barrier on Ishaia, the sisters get up to 6 def each. Their attack is super low but the +3 from the daggers is enough to punch through almost every deck you'll face, especially if you manage to get 2 of them on one sister. Needless to say, you'll be in for some long games as the deck has very little offense but amazing defense. I've never gotten so many people leaving games as with this deck. It has weaknesses, mostly to noz mage, but also if Ishaia gets one shot (which is really hard to do). Some other cards I've been thinking of adding are the Calling, Storm, and maybe the Best Defense.
Messing around with Ice Shield I learned that it deals 2 dmg for each physical attack. This means each time you are dealt physical dmg. The saps double attack counts as physical dmg. I've one shot Meli before by playing just one Ice Shield. It's pretty funny. Anyways, hope you like the deck and I would love to hear any thoughts on it, positive or negative. Cartel
Monday, December 20, 2010
Christmas Came Early
Now that the XP event is over and the majority of us have spent the entire time leveling up characters and cards, I've decided to start a thread for us to post what we accomplished in a few days time, when it would have normally taken weeks. I'm going to start this and then we can just add as a comment what we finished up during this process.
Wednesday, November 24, 2010
My Card Contest Entry For Next Week
So some of you may have been following a French fanblog's card creation contest; a great way to have fun as a community and within a community. A great idea and I also find it admirable that some of our more richer players are willing to supply funds for prizes.
I decided to participate and as many of the thousands, hundreds of thousands of entrants, have worked up an awesome card! One of the main rules for judging was the card submitted being realistic and applicable in our game atmosphere.
Unfortunately for me and many others, that was not held by the judges and many of the submitted cards here are pretty overpowered, unrealistic or even totally obnoxious. Some of the entries are pretty damn cool and I like them a lot, others on one hand are just unfitting imo and do not stick to the given rules.
I held back a bit with my previous card and have decided to prepare a new card for the possible next contest. I decided to follow suit a bit and go a little overboard with the OPness, but overall I still think it is applicable in most situations.

Wish me luck on the next card creation contest! Cheers~
I decided to participate and as many of the thousands, hundreds of thousands of entrants, have worked up an awesome card! One of the main rules for judging was the card submitted being realistic and applicable in our game atmosphere.
Unfortunately for me and many others, that was not held by the judges and many of the submitted cards here are pretty overpowered, unrealistic or even totally obnoxious. Some of the entries are pretty damn cool and I like them a lot, others on one hand are just unfitting imo and do not stick to the given rules.
I held back a bit with my previous card and have decided to prepare a new card for the possible next contest. I decided to follow suit a bit and go a little overboard with the OPness, but overall I still think it is applicable in most situations.

Wish me luck on the next card creation contest! Cheers~
Friday, November 12, 2010
Guild Tournament Part Duex!
So, after discussing with a few people I think we've come with the outline for the tournament. I'm going to post the potential rules / ideas and then take into consideration of what others think. Obviously talk with Steven about it since he had to original post, but I would like to get this on its feet and running. Would hope to get the rules at least established by the end of the weekend and then start registration Monday.
Rules:
Participants will not be charged a fee to play in this tournament as it being the first one.
Level 1 Mercenary Characters only.
No Legendary Cards permitted.
No "Unique" cards.
Must have 10 different cards in the deck.
Must use 2 copies of each card in the deck.
Round Robin rules so everyone plays everyone.
Games will be played best 2 out of 3.
Winning a set will score you a point.
Winner will be the person who has the most points overall.
If there is a tie a tiebreaker will be played best 2 out of 3 to determine the winner.
Prizes will be paid out to the top 3 players.
Prizes will be determined based on the amount of players participating in the event.
*Depending on the level of the participants, it will be wise to save your training ground games just in case you are unable to play against your opponent. If training room games are unavailable to be used, you will play the rest of the event verse your other opponents and then when your training room games reset, you will pick up the missed games*
If you see something you don't like, let me know. I would like to get the rules established to what everyone will agree on by Sunday so we can start registration on Monday so we can get this underway.
Rules:
Participants will not be charged a fee to play in this tournament as it being the first one.
Level 1 Mercenary Characters only.
No Legendary Cards permitted.
No "Unique" cards.
Must have 10 different cards in the deck.
Must use 2 copies of each card in the deck.
Round Robin rules so everyone plays everyone.
Games will be played best 2 out of 3.
Winning a set will score you a point.
Winner will be the person who has the most points overall.
If there is a tie a tiebreaker will be played best 2 out of 3 to determine the winner.
Prizes will be paid out to the top 3 players.
Prizes will be determined based on the amount of players participating in the event.
*Depending on the level of the participants, it will be wise to save your training ground games just in case you are unable to play against your opponent. If training room games are unavailable to be used, you will play the rest of the event verse your other opponents and then when your training room games reset, you will pick up the missed games*
If you see something you don't like, let me know. I would like to get the rules established to what everyone will agree on by Sunday so we can start registration on Monday so we can get this underway.
Friday, November 5, 2010
Helena Handbasket
So awhile ago I decided I wanted to try the epic character helena in some facet. This week I finally broke down and spent the 18k she costs and lvled her up. This is what I came up with:
Characters:
Helena
Pilkim
Eglantyne & Moira
Cards:
3 Assassinations
3 Than the Sword
3 Rain of Death
3 Living Dagger
1 Hungry Void
1 Storm
1 Time to Die
1 Last Word
1 Tadaa! Your a Bunny
1 Lightning Bolt 3
1 Unleash Hell
1 Journey
Since I was building the deck around Helena it seemed silly to go with anything but mages since she gets a +1 attack per mage in the group. I didn't want to go with 2 pure mages since that would limit the number of maurader cards I could run and in turn limit Helena's usefulness. I decided on the hybrid witchblade sisters since they tie both marauder and mage cards together. I chose Pilkim cause I believe he's the best stand alone mage with his turn orders and draconic spell ability. I wanted a balance between mage and maurader only cards, figuring to go with 7-8 of each and then filling in the remaining slots with trophy and non-specific cards. I ended up with 10 mage cards which is more than I wanted but when I deck tested it it worked well.
I threw in three aoe cards cause I'm a big believer in them. I think I put storm in every deck I make lol. Something to be said about taking out characters that aren't opposing you. Unleash Hell is kinda weak but you get the most out of it when using the sisters since they still get to attack. I almost always choose living daggers over devouring. I just can't get over how good they are for survivability. I think the rest of the deck is pretty self explanatory.
So now for some numbers fun. Helena's base attack is 4/12. Her high attack is 2nd only to abom. She immediately gets +2 attack since there are 2 mages in the group. If you win initiative, she gets another plus +2 since her order gives her +1 or +2 if her opponent is at full health. So now turn 1 she's sitting on 8/16 attack. Her last bonus comes if her opponent is a marauder. So potentially she's at 9/17 before playing any cards, not too shabby.
While the deck definitely isn't tier 1, it's a lot of fun to play and can hold it's own. Happy hunting.
Characters:
Helena
Pilkim
Eglantyne & Moira
Cards:
3 Assassinations
3 Than the Sword
3 Rain of Death
3 Living Dagger
1 Hungry Void
1 Storm
1 Time to Die
1 Last Word
1 Tadaa! Your a Bunny
1 Lightning Bolt 3
1 Unleash Hell
1 Journey
Since I was building the deck around Helena it seemed silly to go with anything but mages since she gets a +1 attack per mage in the group. I didn't want to go with 2 pure mages since that would limit the number of maurader cards I could run and in turn limit Helena's usefulness. I decided on the hybrid witchblade sisters since they tie both marauder and mage cards together. I chose Pilkim cause I believe he's the best stand alone mage with his turn orders and draconic spell ability. I wanted a balance between mage and maurader only cards, figuring to go with 7-8 of each and then filling in the remaining slots with trophy and non-specific cards. I ended up with 10 mage cards which is more than I wanted but when I deck tested it it worked well.
I threw in three aoe cards cause I'm a big believer in them. I think I put storm in every deck I make lol. Something to be said about taking out characters that aren't opposing you. Unleash Hell is kinda weak but you get the most out of it when using the sisters since they still get to attack. I almost always choose living daggers over devouring. I just can't get over how good they are for survivability. I think the rest of the deck is pretty self explanatory.
So now for some numbers fun. Helena's base attack is 4/12. Her high attack is 2nd only to abom. She immediately gets +2 attack since there are 2 mages in the group. If you win initiative, she gets another plus +2 since her order gives her +1 or +2 if her opponent is at full health. So now turn 1 she's sitting on 8/16 attack. Her last bonus comes if her opponent is a marauder. So potentially she's at 9/17 before playing any cards, not too shabby.
While the deck definitely isn't tier 1, it's a lot of fun to play and can hold it's own. Happy hunting.
Thursday, November 4, 2010
Noobitus - I beat it.
Some of you may have gotten to know me a bit over the past months. Mostly as a badass, foil addicted asshole and a pretty awesome guy. What you do not know, yet, is that I once suffered under the terrible disease, Noobitus. :(
It all began when I started gaming, probably still in my mother's womb as I cannot really remember when I actually started gaming. I have been growing up with gaming all my life, ever since Turbo Graphx 16 all the way up to more modern consoles, such as the PS3.
Back then, the symptoms were pretty apparent, I kept losing and got frustrated against other players every time they beat me. Back then we figured it was just because I was some dumbass kid, but now, in modern times and science, we have concluded I have Noobitus. Back then the disease was just not known, almost like AIDS or cancer.
In my early teens I diverted to extreme methods to be able to beat the more experienced and just plainly better players than me. 1337 Hax0rings. I would run around playing Counter Strike and shoot people in the head through walls or walk up to them calmly and knife them to death while they unlaod their ammunition into my undestructible face.
My 1337 Hax0rings was becoming a problem. Not only for the people I played against, if they even did that anymore, but also for myself. In addition to having Noobitus, I suffered under a Haxxing addiction. I went sent to rehab...
In rehab I was literally tortured. They didn't prevent me from playing video games, quite the contrary, I was forced to do so. Mostly games I just could not hax in. Under constant humiliation and suffering I came to realise I had a problem. I became dedicated to my cause to get rid of my addiction and beat my Noobitus!
I quickly caught on how things worked and realised that nobody can be a pro at a game after just playing for 10 minutes. I grinded simple tactics and maneuvers until I knew them by heart. Eventually, over time I could create my own tactics and strategies, mostly because I sat down and dedicated some time to get acquainted with the game.
After two long, yet awesome weeks I came out a new person. Someone who did not let his Noobitus get the better of him, someone who would beat your ass in any game, cause I am that awesome. Someone who also slept with your mom, often. I hope, by posting some of my life story here for you, you will be able to digest this and possibly get rid of your Noobitus as well.
Cheers~
Matt
It all began when I started gaming, probably still in my mother's womb as I cannot really remember when I actually started gaming. I have been growing up with gaming all my life, ever since Turbo Graphx 16 all the way up to more modern consoles, such as the PS3.
Back then, the symptoms were pretty apparent, I kept losing and got frustrated against other players every time they beat me. Back then we figured it was just because I was some dumbass kid, but now, in modern times and science, we have concluded I have Noobitus. Back then the disease was just not known, almost like AIDS or cancer.
In my early teens I diverted to extreme methods to be able to beat the more experienced and just plainly better players than me. 1337 Hax0rings. I would run around playing Counter Strike and shoot people in the head through walls or walk up to them calmly and knife them to death while they unlaod their ammunition into my undestructible face.
My 1337 Hax0rings was becoming a problem. Not only for the people I played against, if they even did that anymore, but also for myself. In addition to having Noobitus, I suffered under a Haxxing addiction. I went sent to rehab...
In rehab I was literally tortured. They didn't prevent me from playing video games, quite the contrary, I was forced to do so. Mostly games I just could not hax in. Under constant humiliation and suffering I came to realise I had a problem. I became dedicated to my cause to get rid of my addiction and beat my Noobitus!
I quickly caught on how things worked and realised that nobody can be a pro at a game after just playing for 10 minutes. I grinded simple tactics and maneuvers until I knew them by heart. Eventually, over time I could create my own tactics and strategies, mostly because I sat down and dedicated some time to get acquainted with the game.
After two long, yet awesome weeks I came out a new person. Someone who did not let his Noobitus get the better of him, someone who would beat your ass in any game, cause I am that awesome. Someone who also slept with your mom, often. I hope, by posting some of my life story here for you, you will be able to digest this and possibly get rid of your Noobitus as well.
Cheers~
Matt
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